Jun. 21st, 2023

NPCs

Jun. 21st, 2023 01:06 am
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NPCs
METHUSELAH
The Witness. The Wandering Nomad. A friend.


Little is known about the mysterious Methuselah, or if that even is his real name. He will speak little of himself, and considers himself but a mere witness to the passing of time, and whatever that may bring. He travels across the vast frozen wilderness of the world. He has done his best to share what knowledge he knows when he is asked. But he admits he is only one man and does not know everything.

Every other month, Methuselah comes to Milton to hold a 'feast', bringing with him animals he has hunted and foragables he has gathered. He is able to tell when Interlopers are arriving, something he describes as a ‘sense’ or ‘feeling’: “Much like when one feels a shifting in the tides, or the coming of a storm. I have long learned the skills of understanding nature that it rests within my bones — it is much like that.”

As much as he is nomad and distant, he has grown fond of Interlopers and is sympathetic to their situation. He does his best to look out for them in a hostile and unfamiliar world. He will occasionally stay in town longer to assist them in whatever way he can, usually with medical attention or helping Interlopers hunt for food.

When not in Milton, you may find him occupying an empty cabin for a short time, or perhaps come across him deep in forests, or huddling within a cave. A fire will always be burning, and he will treat Interlopers kindly and offer them a silent, listening ear or something hot to fill their belly. Sometimes, he will take Interlopers with him out into the wilds. There, he will help them train in a skill to help them in their survival of the Northern Territories.
ENOLA
The First Cursed. The Hermit.


There is much mystery that surrounds Enola, of who she is and just what she's capable of — but the common understanding is that Enola does hold some kind of immense power and she is linked with the Interlopers in the Northern Territories, often through the Aurora. While she comes to the aid of the Interlopers where she can, she has never appeared fully in person to them.

Methuselah knows of her, and believes her to be the first Interloper who arrived when she was a small child — having wandered in from the wilds and into Milton. He knows that she is called The First Cursed, but he considers it an unkind name and will not use it. He remembers her as a sad and shy child, and misfortune always seemed to follow her.

However, in the March 2024 Event, it was revealed to Interlopers that Enola is the woman they'd been hearing and interacting with for several months. She'd called to Interlopers during the Auroras via electronics and the Aurora itself. She also visited them in dreams, helping some of them gain new abilities.

In the Midsummer Event, Enola made her first actual appearance to Interlopers. Although it was hard to say if she was truly there or not, she was witnessed within Milton — making a motion that tore open the sky and ended the Darkwalker's influence that had plagued the Northern Territories.

Before his death, it was revealed by Mallory, the leader of the Forest Talkers, that Enola was holding back the Darkwalker somehow — stopping it from ending the world, as believed in their creation myth. The Darkwalker has later confirmed this — stating that while Enola binds the Darkwalker, she has been unable to banish it.

In October 2024, Interlopers could happen to have a dream where they saw Enola as a child. She is shown to have the beginnings of some kind of power, and was often bullied and belittled by her peers. It was also revealed that Enola was once known as 'Beatrice Barker', the surviving daughter of the Barker family and that her mother had allegedly left her.

In January 2025, Interlopers saw her in a new dream where she was found knelt in the snow, her bloodied hands pressed to the ground, and crying/in pain before a giant expanse of void. This woods featuring during the August 2025 TDM, where Interlopers found themselves there, unable to remember who they were. Enola asked them questions, helping them remember who they were again before appearing to them once more and allowing them to return to where they were.

In the March 2025 Event, Enola appeared to Interlopers to help them obtain abilities for a third time. However, this time, the Darkwalker imposed on one of these instances — creating the Darkwalker's Revenge Feat. Since then, whenever Enola has appeared to Interlopers, she is shown to have one side of her face looking almost-skeletal and withered/blackened, and is missing one of her eyes.

Enola appeared in the May 2025 Event, where she appeared to Interlopers. She also appeared in the July 2025 Event, where she was caught up in the Darkwalker's machinations of showing Interlopers their deepest regrets and deepest shames. While it provides little answers in what exactly happened — Interlopers have discovered that she is responsible for the fire of Milton House, which claimed the lives of Thomas Barker and his two young sons, Enola’s adoptive father and brothers. She also holds a deep amount of regret for her fellow Interlopers who have died in the Northern Territories, echoing the sentiments she has shared with Interlopers during Darkwalker Death Events, and during the March 2024 Event — where Interlopers inadvertently shared her pain.

Her current location is not yet known.
THE DARKWALKER
The Abomination. The Devourer. The Ending of Everything.

It is said that the Darkwalker will awake from its slumber and swallow the world whole. One head will swallow the stars and moon and sun. Another will swallow the seas and lakes and rivers. The third will swallow the land, and every living thing upon it — and only then will the Darkwalker be satisfied and return to sleep once more.

Indestructible, intangible. Considered a myth, much to man's folly. The Darkwalker has been awakened, and while it is slow to stir, it is readying itself. It needs to feast. You feel it in your bones, in your soul. Even if you did not know its name, it knows you. It is coming for you.

The Darkwalker is the first voice Interlopers hear upon their arrival, and has plagued Interlopers the entire time they have been in the Northern Territories. The Darkwalker has only made a few actual appearances, and will occasionally hunt Interlopers down — devouring them.

But its power has largely been shown through mentally manipulating Interlopers through various events since Interlopers arrived, focusing on breaking down Interlopers mentally — feeding into their greatest fears and failures in its attempts to kill Interlopers off. A talisman etched with a protective warding symbol known to superstitious natives and coated with Interloper blood was created by the Interloper Heartman, which can help ward off the Darkwalker's influence. Heartman later died, but the talismans are still being created by other Interlopers for new arrivals to keep them safe from the creature's influence.

While the Darkwalker is tied to the apocalypse myth of the world, some natives (namely the Forest Talkers) believe that the Darkwalker is tied to the world's creation myth. That everything is reborn again following the world's end. It is claimed by Mallory, the leader of the Forest Talkers, that Enola is holding the Darkwalker back somehow, and that the Interlopers are preventing the Darkwalker from fulfilling its purpose. The Darkwalker later confirmed this in July 2025, stating that while Enola binds it, she cannot banish it.

In the March 2025 Event, Enola appeared to Interlopers to help them obtain abilities for a third time. However, this time, the Darkwalker imposed on one of these instances — creating the Darkwalker's Revenge Feat. Interlopers with this Feat can fare better during times when the Darkwalker is active and thrive in the dark, but now share the Darkwalker's hunger — posing a risk to other Interlopers.
YOUNG BILL
The Trapper. The Woodsman. Deceased.


Young Bill, as he was otherwise known as, lived alone within the Lakeside area. He had grown up in this community, originating from Milton. In October 2024, it was revealed in a dream to some Interlopers, that he left Milton as a young boy following the breakdown of his parents' marriage — with his mother growing tired of his father's paranoia. Young Bill later returned to the Northern Territories, taking up residence in his father’s trapper cabin in Lakeside some ten years ago or so.

He was an excellent woodsman, and highly skilled in trappings, carpentry, hunting and tracking. Initially wary of Interlopers, he had grown warmer to them and will offer teaching, and shelter to those who need it. He was also be able to offer maps of the world to help Interlopers find their way.

Young Bill's initial coldness to Interlopers was borne out of his dealings with Forest Talkers. While they initially had a neutral relationship with one another and mostly kept out of one another's way, following the events of 'The Flare', the Forest Talkers began to turn hostile towards Young Bill by breaking his traps and sabotaging his attempts at hunting, stealing from him, and even breaking in and trashing his home. He endured months of this and grew desperate to be rid of them — asking Interlopers for help in the May 2024 Event, by stealing caches and supplies that belonged to the Forest Talkers. The move was received with mixed opinions, but the Forest Talkers did back off... for a time.

In the following months, Young Bill would often help Interlopers with hunting trips in Lakeside when game grew scarce — using his knowledge of the area and experience to help Interlopers find food. In the September 2024 Event, Young Bill came to the aid of Interlopers in helping them defend themselves against the Forest Talker attack. Following the attack, he stayed in Milton for a time at his old childhood home whilst he helped Interlopers rebuild.

Young Bill was always accompanied by his Malamute, Scout, and one of her pups to Diefenbaker, Nova. He still gives Benton Fraser shit about all of that.

In the January 2025 Event, Interlopers began to be haunted by a spectral bear. In the Resort Camp Office, Interlopers could find folklore stories about the Old Bear — an impossibly powerful and ancient beast who quarrelled with the early settlers of the Northern Territories. A gathering of hunters entered into a bitter chase with the beast — never to be seen again, and neither was Old Bear.

This escalated during the March 2025 Event, where Old Bear then began physically attacking Interlopers. Interlopers who met with Young Bill revealed that one of the three hunters was an ancestor of Young Bill's and that the story had haunted his family down through the generations. Young Bill helped Interlopers by arming them with a special spears — sparing them from a grizzly fate and allowing them fend Old Bear off, which was largely successful in facing the ancient being. He continued to aid Interlopers in the following months: crafting more spears, teaching forging and accompanying Interlopers on hunting trips.

However, a final showdown occurred in May 2025 when a small group of Interlopers and Young Bill were set upon by Old Bear during a hunting party. Quake activity opened the ground into a cave system — leading to a deadly game of cat and mouse. Young Bill chose to sacrifice himself to allow the Interlopers with him to escape in a showdown of mutually assured destruction. However, having grown up on the stories of his past and seeing the breakdown of his parents' marriage as a result, mortally wounded, Young Bill chose to throw down his weapon, rather than continue to fight — telling Old Bear that it ended with him. Old Bear accepted the surrender and disappeared, with Young Bill succumbing to his wounds.

Young Bill was laid to rest next to his father, not far from his cabin. He left a letter to Interlopers, asking them to look after his dogs and offering his cabin and contents to Interlopers.
MARRA
The Lighthouse Keeper. The Last Woman Standing.

Marra has been a lighthouse keeper for most of her adult life, stating she has been manning it for twenty-three years. She is incredibly skilled at technical things, which comes in handy for maintaining the lighthouse. For some reason, even with the Aurora destroying all the electricity, Marra keeps the lighthouse still working.

Interlopers were able to meet Marra in July 2025, with her specifically seeking Interlopers out. She predominantly had questions for Interlopers about the events in Milton during The Flare, and its aftermath. She explained to Interlopers that those from Milton who did make it to Silverpoint were unable to give up information on what happened at the time — either through trauma, or an inability to describe what happened. Even her own attempts to describe 'The Flare' was difficult to convey to Interlopers.

She revealed to Interlopers that while the manner in which she can keep the Lighthouse running is 'complicated' and she can't explain how she's able to keep it going — ever since The Flare, she has remained in the Lighthouse and the light keeps shining.

While Marra was ultimately disappointed by the information given to her by Interlopers, not finding the answers she had hoped for, she was appreciative of their efforts to give her what information they have. Marra does not leave the Lighthouse, she heavily relies on Molly as a go-between with herself and others. As thanks, she has provided the Interlopers with shortwave radios from the Cannery which she has fixed up, allowing them a new and basic form of communication.
INTERLOPER NPCs
Your Fellow Survivors.


Interloper NPCs make up a small number of the total Interlopers in the game. Much like playable characters, they too arrive and disappear with the Aurora. Just as unsure, scared and unready for the unforgiving world as you are — they are simply just trying to survive.

With death so likely in this world, not all who arrive in the Northern Territories will make it. These NPCs often make up the deaths of Interlopers during dangerous events, and are free for players to use within their roleplay — whether it be for helping someone who is injured, rescuing someone or being witness to their death at the hands of the forces in play. Their numbers fluctuate over time, but there will always be fresh batches who arrive with each app round.

A master list of total Interlopers, both of PC Interlopers and NPC Interlopers can be found here.

For any NPC deaths, it would be helpful to contact the mod to let them know for the sake of numbers.
FOREST TALKERS
"This is the beginning of the dark. It cannot be held forever."

The Forest Talkers were a group of eco-activists comprising both natives of the Northern Territories and a huge number of Mainlanders. Their arrival several years ago caused quite a stir in the face of the Lakeside resort expansion and mining and logging industries in the area. Their main message was to fight for an untouched land and to preserve the nature of the Northern Territories.

Primarily a peaceful group, their demonstrations caused only little disruption — via protests and sit-ins. Over time, their tactics developed into more ‘eco-terrorist’ territory via sabotage, theft and arson — which often caused injuries of workers, a small price to pay in the grand scheme of things. While their activities did cause concern for residents and workers alike, there was little to be done about them — given the lack of support from Mainland Canada for remote places like the Northern Territories. The group grew in number and power, holed up in the Old Hunting Lodge, almost like a sort of militia determined to protect the land.

It wasn’t until the events of what Methuselah calls ‘The Flare’ that things truly began to turn sour. The Forest Talkers turned turned even more violent and destructive. They have began showing disturbing and even ritualistic behaviours within the Lakeside area in the form of grim displays of mutilated bodies of both humans and animals. They hassled the remaining people left in Lakeside, like Young Bill — seemingly led by a man only identified by his white tactical gear, who dons a huge stag skull upon his head.

With the arrival of Interlopers in Lakeside, Forest Talkers soon turned their attention to the new arrivals and began to stalk the Interlopers in Lakeside and occasionally showed signs of aggression when confronted. In the May 2024 Event, Young Bill, desperate, asked the Interlopers for help by asking them to steal caches and supplies that belonged to the Forest Talkers in hopes of driving them out the area. The move was received with mixed opinions. Some Interlopers attempted to reach out to Forest Talkers peacefully, but attempts seemingly went ignored. The Forest Talkers went to ground afterwards, still stalking the Interlopers from a distance.

In June, following the Midsummer Event, Forest Talkers began outright sabotaging all efforts by Interlopers and natives to do any forms of hunting in Lakeside. The notes left by Interlopers were returned, noted with the words: 'THE YAWNING GRAVE HAS BEEN OPENED.' A handful of Interlopers successfully kidnapped one of the Forest Talkers and attempted to interrogate him, with the Forest Talker offering some cryptic answers and somehow managing to see inside Interlopers, and picking out their worst moments and memories. He was soon returned to Lakeside, but not before offering the Interlopers some parting words: “The yawning grave is open, it awaits us all. My flesh is for the earth. Not today, perhaps. But soon. The Long Dark is coming for you.”

In the September 2024 Event, things finally came to a head when the Forest Talkers staged an attack on the town of Milton. It was a suicide mission, with the Forest Talkers determined to kill as many Interlopers as they could or die trying. Both sides suffered huge losses, and the Forest Talkers being ultimately destroyed — save for a dozen younger ones who were persuaded to abandon their cause.

Their leader, Mallory, died — but not before revealing to Interlopers present that the Darkwalker began speaking to him following 'The Flare', making him realise the true mission of the Forest Talkers. The myth of the Darkwalker is real, and that the world can be reborn again after the Darkwalker has ended it — but the Interlopers stand in the way of that. The Yawning Grave is part of the cycle between life and death, what is swallowed from it can be reborn: cradle and grave as one. He also revealed that Enola is holding back the Darkwalker, 'playing at god' and sneering at her efforts of delaying the inevitable.

The remaining Forest Talkers were accepted into the Interlopers' Community, and have began an uneasy but overall peaceful existence with them. While they do keep up with some of their more macabre rituals, they are simple and privately done away from Interlopers.

SILVERPOINT NPCs
"There used to be a whole lot more of us here. Not any more."


The town of Silverpoint is home to the natives of the fishing village, along with the surviving numbers from Milton. Less than 200 people now live here from a population of some 300 - 500. A great deal left before the events of The Flare, but the last two years have been difficult on Silverpoint — with locals dying to disease, wildlife and events that have occurred since Interlopers started arriving.

Silverpoint is home to three minor NPCs, who are more accessible to players compared to others: Molly, Jace and Father Thomas.

MOLLY: Owner of the Frozen Angler. A native to Silverpoint, Molly doesn't take kindly to any sort of bullshit, and won't stand for nuisances and fighting in her bar. She's got a mean right hook of her own, and a shotgun behind the bar. Despite her disposition, Molly has a soft spot for children and young people, and is generally much more kinder and gentler to them. She helps facilitate trade routes with Interlopers between Milton and Silverpoint, along with interactions with Marra.

JACE: Molly's teenage son. Jace is more approachable than his mother, and generally far more amiable and easy-going. He's good at scavenging, skilled and quick on his feet. When not in the Frozen Angler, Jace can be found around Silverpoint Docks and Beach, beach-combing and scavenging.

FATHER THOMAS: Clergyman of St Nicholas' Church. Father Thomas is from the Anglican Church of Canada, under the Diocese of the Arctic. He is a kindly and soft-spoken man, offering counselling and spiritual guidance to his flock. He also helps with cooking community meals at the Inn, tends to the sick and dying, and holds church services weekly.

You can check out previous questions Interlopers have asked them here.

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